Articles by "Xbox Series X"
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PlayStation 5 exclusive rumored coming to Xbox Series X soon

PlayStation 5 exclusive rumored coming to Xbox Series X soon. At the launch of the PS5, Sony had a variety of true and console exclusives, including Marvel's Spider-Man: Miles Morales, Demon's Souls, Sackboy: A Big Adventure, Bugsnax, and Godfall. And one of these is apparently coming to Xbox Series X and Xbox Series sometime between May and June.

The PS5 exclusive coming to Xbox Series S and Series X is "Godfall" an action-RPG from Counterplay Games and Gearbox.

According to the rumor, the game will hit the pair of Xbox consoles sometime in May or June, and there are also plans to bring the game to Xbox Game Pass, though it's not clear if this will be at the launch of the Xbox ports or come later. What is mentioned is that the game is also coming to Google Stadia later this year and that a new collector's edition is releasing sometime this year as well.

Keep in mind, that the rumor came from an anonymous source over on 4chan. And this is a red flag in itself. While anonymous 4chan leakers have provided genuine leaks and accurate rumors in the past -- including some very high profile ones -- a lot of garbage and misinformation comes the way of it as well. In other words, take all of this with your favourite cooking seasoning for now.

While the source in question is shoddy, the rumor has been making the rounds. Despite this, none of the implicated parties... Microsoft, Google, Gearbox, or Counterplay Games... have commented on the rumor and its claims.

Xbox Fans Are Playing PS2 Games On The Xbox Series X/S

Turns out, the Xbox Series X and S are better at running PlayStation 2 games than the PlayStation 5 - who would have thunk it? Using the Developer Mode that the Xbox Series consoles come with (it's also on Xbox One consoles, too), some clever fans have worked out how to run emulations of old PS2 games on the consoles.

As spotted by VG247, the Modern Vintage Gamer on YouTube has shown off this workaround in a handy video, so people can try it out for themselves. "Developer Mode is the ability to install development builds of software that utilise UWP or the Universal Windows Platform. This would also include emulators such as Retro Arch," says MVG as he explains how it works.

PCSX2 is the application running on Retro Arch that is making this possible; but as MVG says, it's still very much an active development project. Which is to say, it's by no means perfect right now. Apart from the bugs present in PCSX2, it's also limited to only 2GB in ROM sizes. There is a way to get around this problem, but MVG notes that it might not be legal so he leaves it at that.

MGV goes on to show the potential of the emulation, giving us solid examples of gameplay from titles like Metal Gear Solid 2: Sons of Liberty, Jak and Daxter, Ico, and Ace Combat 2. When these games ran well, they ran incredibly well, but many of them saw texture issues. You can see in MGV's video (above) small problems with Jak's appearance, for example. But then, God of War looks fantastic.

And hey, we should definitely be keeping an eye on these development tools in the near future.

Metro Exodus PS5/Xbox Series X Upgrades Coming in 2021, Metro Multiplayer and New IP in Development

Metro franchise developer 4A Games was one of the major success stories of the past decade, and it seems the studio isn’t slowing down as we head into the next generation of gaming. Today, 4A announced they are working on next-gen versions of Metro Exodus, which will be free to those who already own the game on Xbox One and PS4. Here’s what you can expect from the Xbox Series X/S and PS5 versions

We’re currently hard at work on bringing Metro Exodus to Xbox Series X/S and PlayStation 5 next year. While we can’t share all the details just yet, you should expect major enhancements including faster frame rate, increased resolution, reduced loading times, and stunning Ray Tracing features made possible by the new hardware. The new consoles are amazing, and will allow us to deliver visual enhancements and performance only possible on state of the art PC hardware and RTX enabled cards – until now.

4A Games have already announced they’re working on the next entry in the Metro series, but today they also confirmed the game will have a multiplayer component for the first time. It seems this multiplayer mode will be developed by the able hands at Saber Interactive, while 4A will focus on the next Metro’s single-player campaign.

Meanwhile, 4A is also hard at work on an all-new IP, which they hope will “sit alongside the Metro series.” No other hints about the new IP have been provided, but 4A confirms they now have over 150 employees over two locations, so hopefully they’ll be able to handle the rigors of becoming a multi-project studio. Expect 4A to grow further as development on both their new projects continues to heat up.

Ghost Recon Breakpoint Next-Gen Enhancements Detailed by Ubisoft

Ghost Recon Breakpoint was not part of the initial list of next-gen enhanced games shared by Ubisoft. However, an official blog post reveals there are indeed enhancements available for Ghost Recon Breakpoint players on PlayStation 5, Xbox Series S, and Xbox Series X.

NEXT-GEN CONSOLES AND PERFORMANCE

Performance Mode:

PlayStation 5 = 1080p at 60fps

Xbox Series X = 1080p at 60fps

Resolution Mode: 

PlayStation 5 = 4K at 30fps (Upscaled 4K)

Xbox Series X = 4K at 30fps

At the launch of next-gen consoles, players will instantly be able to enjoy the graphical enhancements that Ghost Recon Breakpoint has to offer, with multiple options for prioritizing either performance or resolution:

Xbox Series S will run the game in 1440P at 30FPS at all times.

EASILY TRANSITION TO NEXT-GEN AND KEEP YOUR PROGRESSION

If you currently own a copy of Ghost Recon Breakpoint on PlayStation 4 or Xbox One, your profile including all purchases and inventory items will automatically be accessible on the corresponding next-gen console (PS4 with PS5 / Xbox One with Xbox Series X|S).

After the issues behind the launch last year, Ubisoft kept working on the latest Ghost Recon game to improve it.

In addition to several new content drops (including one Splinter Cell themed mission), the developers added back AI teammates in Ghost Recon Breakpoint, improved performance on PC thanks to the Vulkan API, and most recently released the 'Ghost Experience' update which significantly made stealth gameplay more meaningful as detailed below.

This update brings significant improvements to the stealth playstyle, aiming to ease stealth exploration and cover multiple game systems.

While undetected, players will now be able to deal increased damage to both drones and NPCs. This excludes heavy NPCs as they are equipped with heavy armor.

You’ll also see enemies running out of ammo and reloading – this will apply to all enemies with ASRs. This opens additional possibilities for you and your squad to launch counter attacks and adjust your strategy. We have also rebalanced the detection time and radio communication time to allow you to react to enemy tactics. Additionally, we have reduced the enemy mortar strike accuracy when you are detected.

As for drones, many changes have been applied to their detection and destruction behaviour. Changes include, but are not limited to, reduced investigation movement speed, new vertical destruction trajectory, reduced destruction sound, more pauses between attacks, and no more erratic hit animations, among other changes.